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Scorpion solitaire with unlimited deals

Spider's single-deck sting: build king-to-ace runs in suit, right on the table. Any face-up card moves with its whole pile, in whatever order it sits.

0 moves

This game starts a fresh deal after a reload. Use the deal number to replay the same layout.

Keyboard: Tab to a card or pile, then press Enter or Space to select it or make the move.

0unlimited played —unlimited win rate 0–0Daily W–L 0Daily streak

The played, win rate and W–L figures cover up to the 400 most recent deal outcomes stored in this browser, and the Daily streak continues across older outcomes. A deal is recorded when you win or leave it after making a move, so a dead end that Undo can still rescue does not count as a loss. The Daily counts once per UTC date, and replaying a recorded deal never adds another play. A later win on a lost deal replaces the loss. Unlimited results are kept separate.

How to play

Assemble four complete king-to-ace runs, one per suit; a finished run sweeps off the board. Any face-up card can move, carrying everything on top of it, but it may only land on a card of the same suit that is one rank higher. Kings move to empty columns. When you're stuck, the reserve deals its three cards onto the first three columns, once. Watch the tail cards: suits buried under the wrong piles are what lose games here.

Questions people ask

How is Scorpion different from Spider?

Scorpion uses one deck and four runs, where Spider uses two decks and eight. The biggest change is that you move any face-up card with its unsorted pile, while Spider only moves clean same-suit runs.

What does the reserve do?

Three face-down cards wait beside the board. You can tap them once, at any time, and each of the first three columns gets one. It is a one-time lifeline, so save it for when no other move helps.

Why did my run disappear?

It was complete. A king-to-ace run in a single suit clears automatically, and each clear counts toward the win. Clear four runs and the game is yours.